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@@ -177,3 +177,21 @@ depending on your needs.
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- Compressed format. Smaller file size, but slower to read/write.
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- Readable and writable using tools normally present on the user's operating system.
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This can be useful to make modding easier (see also :ref:`doc_exporting_pcks`).
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+
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+.. warning::
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+
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+ Due to a `known bug <https://github.com/godotengine/godot/pull/42123>`__,
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+ when using a ZIP file as a pack file, the exported binary will not try to use
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+ it automatically. Therefore, you have to create a *launcher script* that
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+ the player can double-click or run from a terminal to launch the project::
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+
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+ :: launch.bat (Windows)
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+ @echo off
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+ my_project.exe --main-pack my_project.zip
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+
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+ # launch.sh (Linux)
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+ ./my_project.x86_64 --main-pack my_project.zip
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+
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+ Save the launcher script and place it in the same folder as the exported binary.
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+ On Linux, make sure to give executable permissions to the launcher script using
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+ the command ``chmod +x launch.sh``.
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