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@@ -237,6 +237,13 @@ Adding signals to a class is done in ``_bind_methods``, using the
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ADD_SIGNAL(MethodInfo("been_killed"))
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ADD_SIGNAL(MethodInfo("been_killed"))
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+Notifications
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+-------------
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+
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+All objects in Godot have a :ref:`_notification <class_Object_method__notification>`
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+method that allows it to respond to engine level callbacks that may relate to it.
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+More information can be found on the :ref:`doc_godot_notifications` page.
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+
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References
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References
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----------
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----------
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