|
@@ -152,7 +152,7 @@ We also need to clean up after ourselves, for this we react to the
|
|
if what == NOTIFICATION_PREDELETE:
|
|
if what == NOTIFICATION_PREDELETE:
|
|
if shader.is_valid():
|
|
if shader.is_valid():
|
|
# Freeing our shader will also free any dependents such as the pipeline!
|
|
# Freeing our shader will also free any dependents such as the pipeline!
|
|
- RenderingServer.free_rid(shader)
|
|
|
|
|
|
+ rd.free_rid(shader)
|
|
|
|
|
|
Note that we do not use our mutex here even though we create our shader inside
|
|
Note that we do not use our mutex here even though we create our shader inside
|
|
of our render thread.
|
|
of our render thread.
|