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@@ -76,7 +76,7 @@ Launcher icons are used by Android launcher apps to represent your application t
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There are two types of icons required by Godot:
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-- **Main Icon:**: The "classic" icon. This will be used on all Android versions up to Android 8 (Oreo), exclusive. Must be at least 192×192 px.
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+- **Main Icon:** The "classic" icon. This will be used on all Android versions up to Android 8 (Oreo), exclusive. Must be at least 192×192 px.
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- **Adaptive Icons:** Starting from Android 8 (inclusive), `Adaptive Icons <https://developer.android.com/guide/practices/ui_guidelines/icon_design_adaptive>`_ were introduced. Applications will need to include separate background and foreground icons to have a native look. The user's launcher application will control the icon's animation and masking. Must be at least 432×432 px.
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.. seealso:: It's important to adhere to some rules when designing adaptive icons. `Google Design has provided a nice article <https://medium.com/google-design/designing-adaptive-icons-515af294c783>`_ that helps to understand those rules and some of the capabilities of adaptive icons.
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