浏览代码

Update spatial_shader.rst

Changes WORLD_NORMAL_MATRIX to MODEL_NORMAL_MATRIX
Curry 2 年之前
父节点
当前提交
a86f24f098
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      tutorials/shaders/shader_reference/spatial_shader.rst

+ 1 - 1
tutorials/shaders/shader_reference/spatial_shader.rst

@@ -217,7 +217,7 @@ shader, this value can be used as desired.
 +----------------------------------------+--------------------------------------------------------+
 | inout mat4 **MODEL_MATRIX**            | Model space to world space transform.                  |
 +----------------------------------------+--------------------------------------------------------+
-| inout mat3 **WORLD_NORMAL_MATRIX**     |                                                        |
+| inout mat3 **MODEL_NORMAL_MATRIX**     |                                                        |
 +----------------------------------------+--------------------------------------------------------+
 | inout mat4 **PROJECTION_MATRIX**       | View space to clip space transform.                    |
 +----------------------------------------+--------------------------------------------------------+