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fix typo in multiple files (#8291)

* fix typo in multiple files

* Updated as per suggestions
Susheel Thapa 1 년 전
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a98b5a5545
3개의 변경된 파일3개의 추가작업 그리고 3개의 파일을 삭제
  1. 1 1
      tutorials/audio/text_to_speech.rst
  2. 1 1
      tutorials/scripting/c_sharp/diagnostics/GD0302.rst
  3. 1 1
      tutorials/scripting/c_sharp/index.rst

+ 1 - 1
tutorials/audio/text_to_speech.rst

@@ -62,7 +62,7 @@ Godot includes text-to-speech functionality. You can find these under the :ref:`
 
 
 Godot depends on system libraries for text-to-speech functionality. These libraries are installed by default on Windows and macOS, but not on all Linux distributions. If they are not present, text-to-speech functionality will not work. Specifically, the ``tts_get_voices()`` method will return an empty list, indicating that there are no usable voices.
 Godot depends on system libraries for text-to-speech functionality. These libraries are installed by default on Windows and macOS, but not on all Linux distributions. If they are not present, text-to-speech functionality will not work. Specifically, the ``tts_get_voices()`` method will return an empty list, indicating that there are no usable voices.
 
 
-Both Godot users on Linux and end-users on Linux running Godot games need to ensure that their system includes the system libraries for text-to-speech to work. Please consult the table below or your own distibution's documentation to determine what libraries you need to install.
+Both Godot users on Linux and end-users on Linux running Godot games need to ensure that their system includes the system libraries for text-to-speech to work. Please consult the table below or your own distribution's documentation to determine what libraries you need to install.
 
 
 Distro-specific one-liners
 Distro-specific one-liners
 ^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^^^^^^^^^^^^^^^^^^^^

+ 1 - 1
tutorials/scripting/c_sharp/diagnostics/GD0302.rst

@@ -22,7 +22,7 @@ Rule description
 
 
 When a generic type parameter is annotated with the ``[MustBeVariant]`` attribute,
 When a generic type parameter is annotated with the ``[MustBeVariant]`` attribute,
 the generic type is required to be a Variant-compatible type. When the type used
 the generic type is required to be a Variant-compatible type. When the type used
-is also a generic type, this generic type must be annoted with the ``[MustBeVariant]``
+is also a generic type, this generic type must be annotated with the ``[MustBeVariant]``
 attribute as well. For example, the generic ``Godot.Collections.Array<T>`` type
 attribute as well. For example, the generic ``Godot.Collections.Array<T>`` type
 only supports items of a type that can be converted to Variant, a generic type
 only supports items of a type that can be converted to Variant, a generic type
 can be specified if it's properly annotated.
 can be specified if it's properly annotated.

+ 1 - 1
tutorials/scripting/c_sharp/index.rst

@@ -22,7 +22,7 @@ Godot API for C#
 ----------------
 ----------------
 
 
 As a general purpose game engine Godot offers some high-level features as a part
 As a general purpose game engine Godot offers some high-level features as a part
-of its API. Articles below explain how these features intergrate into C# and how
+of its API. Articles below explain how these features integrate into C# and how
 C# API may be different from GDScript.
 C# API may be different from GDScript.
 
 
 .. toctree::
 .. toctree::