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@@ -25,7 +25,10 @@ Setup C# for Godot
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To use C# in Godot you must have `Mono <http://www.mono-project.com/download/>`_ installed. Godot 3.0.2 requires Mono 5.4, 3.0.3 requires Mono 5.10 on Linux and Windows,
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To use C# in Godot you must have `Mono <http://www.mono-project.com/download/>`_ installed. Godot 3.0.2 requires Mono 5.4, 3.0.3 requires Mono 5.10 on Linux and Windows,
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-and 5.8 on MacOS. You also need MSBuild (at least version 15.0) which should come with the Mono installation.
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+and 5.8 on MacOS. You also need MSBuild (at least version 15.0) which should come with the Mono installation.
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+
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+.. note:: For instructions on installing older versions of Mono on Linux see `this page <http://www.mono-project.com/docs/getting-started/install/linux/#accessing-older-releases>`_.
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+ Older versions of Mono for MacOS and Windows can be found `here <https://download.mono-project.com/archive/>`_.
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Additionally, your Godot version must have Mono support enabled, so take care to download the **Mono version** of Godot.
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Additionally, your Godot version must have Mono support enabled, so take care to download the **Mono version** of Godot.
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If you are building Godot from source, make sure to follow the steps to include Mono support in your build outlined on the :ref:`doc_compiling_with_mono` page.
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If you are building Godot from source, make sure to follow the steps to include Mono support in your build outlined on the :ref:`doc_compiling_with_mono` page.
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