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Merge pull request #7457 from Calinou/multiple-resolutions-fix-stretch-mode-name

Max Hilbrunner há 2 anos atrás
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      tutorials/rendering/multiple_resolutions.rst

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tutorials/rendering/multiple_resolutions.rst

@@ -147,7 +147,7 @@ demonstrate the effect of different stretch modes. A single sprite, also
 
 
    .. image:: img/stretch_disabled_expand.gif
    .. image:: img/stretch_disabled_expand.gif
 
 
--  **Stretch Mode = 2D**: In this mode, the base size specified in
+-  **Stretch Mode = Canvas Items**: In this mode, the base size specified in
    width and height in the project settings is
    width and height in the project settings is
    stretched to cover the whole screen (taking the **Stretch Aspect**
    stretched to cover the whole screen (taking the **Stretch Aspect**
    setting into account). This means that everything is rendered
    setting into account). This means that everything is rendered