|
@@ -27,8 +27,17 @@ Start a terminal, go to the root dir of the engine source code and type:
|
|
If all goes well, the resulting binary executable will be placed in the
|
|
If all goes well, the resulting binary executable will be placed in the
|
|
"bin" subdirectory. This executable file contains the whole engine and
|
|
"bin" subdirectory. This executable file contains the whole engine and
|
|
runs without any dependencies. Executing it will bring up the project
|
|
runs without any dependencies. Executing it will bring up the project
|
|
-manager. There is a .app template to put the binary into in
|
|
|
|
-``tools/Godot.app``.
|
|
|
|
|
|
+manager.
|
|
|
|
+
|
|
|
|
+To create an .app like in the official builds, you need to use the template
|
|
|
|
+located in ``tools/Godot.app``. Typically:
|
|
|
|
+
|
|
|
|
+::
|
|
|
|
+
|
|
|
|
+ user@host:~/godot$ cp -r tools/Godot.app .
|
|
|
|
+ user@host:~/godot$ mkdir -p Godot.app/Contents/MacOS
|
|
|
|
+ user@host:~/godot$ cp bin/godot.osx.opt.tools.64 Godot.app/Contents/MacOS/Godot
|
|
|
|
+ user@host:~/godot$ chmod +x Godot.app/Contents/MacOS/Godot
|
|
|
|
|
|
Cross-compiling
|
|
Cross-compiling
|
|
---------------
|
|
---------------
|