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Merge pull request #564 from dfleury2/master

Scene is Project
Rémi Verschelde 7 anos atrás
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ac6345b528
1 arquivos alterados com 2 adições e 2 exclusões
  1. 2 2
      learning/step_by_step/singletons_autoload.rst

+ 2 - 2
learning/step_by_step/singletons_autoload.rst

@@ -37,7 +37,7 @@ AutoLoad
 You can use AutoLoad to load a scene, or a script that inherits from Node (a node
 You can use AutoLoad to load a scene, or a script that inherits from Node (a node
 will be created and the script will be set to it). 
 will be created and the script will be set to it). 
 
 
-To autoload a scene or script, select Scene > Project Settings from the menu and switch
+To autoload a scene or script, select Project > Project Settings from the menu and switch
 to the AutoLoad tab. Each entry in the list requires a name, which is used as the name
 to the AutoLoad tab. Each entry in the list requires a name, which is used as the name
 of the node, and the node is always added to the root viewport before any other scenes 
 of the node, and the node is always added to the root viewport before any other scenes 
 are loaded.
 are loaded.
@@ -88,7 +88,7 @@ Save the script as `global.gd`:
 .. image:: img/saveasscript.png
 .. image:: img/saveasscript.png
 
 
 The script should open in the script editor. The next step is to add
 The script should open in the script editor. The next step is to add
-it to AutoLoad list. Select Scene > Project Settings from the menu,
+it to AutoLoad list. Select Project > Project Settings from the menu,
 switch to the AutoLoad tab and add a new entry with name "global" that
 switch to the AutoLoad tab and add a new entry with name "global" that
 points to this file:
 points to this file: