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@@ -9,10 +9,10 @@ Importing assets in Godot 3.0+
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Previously, importing assets in Godot 2.x required manual maintenance
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Previously, importing assets in Godot 2.x required manual maintenance
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of a separate directory with source assets. Without doing this, it was
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of a separate directory with source assets. Without doing this, it was
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impossible to specify how to convert and change import flags for
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impossible to specify how to convert and change import flags for
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-textures, audios, scenes, etc.
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+textures, audio files, scenes, etc.
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In Godot 3.0, we use a more modern approach to importing: Simply drop
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In Godot 3.0, we use a more modern approach to importing: Simply drop
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-your assets (image files, scenes, audios, fonts, etc) directly in the
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+your assets (image files, scenes, audio files, fonts, etc) directly in the
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project folder (copy them manually with your OS file explorer).
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project folder (copy them manually with your OS file explorer).
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Godot will automatically import these files internally
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Godot will automatically import these files internally
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and keep the imported resources hidden in a res://.import folder.
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and keep the imported resources hidden in a res://.import folder.
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@@ -28,10 +28,10 @@ easy. Select the relevant resource in the filesystem dock:
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.. image:: img/asset_workflow1.png
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.. image:: img/asset_workflow1.png
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-Then, after adjusting the parameters, press "Reimport". The parameters
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-used will be only for this asset and will be used on future reimports.
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+Then, after adjusting the parameters, press "Reimport". These parameters
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+will only be used for this asset and on future reimports.
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-Changing import parameters of several assets at the same time is also
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+Changing the import parameters of several assets at the same time is also
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possible. Simply select all of them together in the resources dock and the
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possible. Simply select all of them together in the resources dock and the
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exposed parameters will apply to all of them when reimporting.
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exposed parameters will apply to all of them when reimporting.
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@@ -56,8 +56,8 @@ Additionally, extra assets will be preset in the hidden res://.import folder:
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If any of the files present in this folder is erased (or the whole folder), the
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If any of the files present in this folder is erased (or the whole folder), the
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asset or assets will be reimported automatically. As such, committing this folder
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asset or assets will be reimported automatically. As such, committing this folder
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-to the version control system is optional. It can save time on
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-reimporting time when checking out in another computer, but it takes considerably
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+to the version control system is optional. It can shorten
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+reimporting time when checking out on another computer, but it takes considerably
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more space and transfer time. Pick your poison!
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more space and transfer time. Pick your poison!
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Changing import resource type
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Changing import resource type
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