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@@ -247,7 +247,7 @@ Start a terminal, go to the root dir of the engine source code and type:
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Prior to Godot 4.0, the Linux/\*BSD target was called ``x11`` instead of
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``linuxbsd``. If you are looking to compile Godot 3.x, make sure to use the
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- `stable branch of this documentation <https://docs.godotengine.org/en/stable/development/compiling/compiling_for_x11.html>`__.
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+ `3.x branch of this documentation <https://docs.godotengine.org/en/3.6/development/compiling/compiling_for_x11.html>`__.
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If all goes well, the resulting binary executable will be placed in the
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"bin" subdirectory. This executable file contains the whole engine and
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