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Merge pull request #2373 from bitbutter/patch-25

Fixed reference to emit_signal function name
Max Hilbrunner 6 years ago
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aeb5b7f549
1 changed files with 1 additions and 1 deletions
  1. 1 1
      getting_started/step_by_step/signals.rst

+ 1 - 1
getting_started/step_by_step/signals.rst

@@ -177,7 +177,7 @@ You can also declare your own custom signals in Godot:
 Once declared, your custom signals will appear in the Inspector and can be connected
 Once declared, your custom signals will appear in the Inspector and can be connected
 in the same way as a node's built-in signals.
 in the same way as a node's built-in signals.
 
 
-To emit a signal via code, use the ``emit`` function:
+To emit a signal via code, use the ``emit_signal`` function:
 
 
 .. tabs::
 .. tabs::
  .. code-tab:: gdscript GDScript
  .. code-tab:: gdscript GDScript