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Merge pull request #8321 from dkgv/patch-1

Use Node2D instead of PhysicsBody2D for C# collision example
Max Hilbrunner 1 year ago
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commit
b02980712d
1 changed files with 1 additions and 1 deletions
  1. 1 1
      getting_started/first_2d_game/03.coding_the_player.rst

+ 1 - 1
getting_started/first_2d_game/03.coding_the_player.rst

@@ -497,7 +497,7 @@ this code to the function:
 
  .. code-tab:: csharp
 
-    private void OnBodyEntered(PhysicsBody2D body)
+    private void OnBodyEntered(Node2D body)
     {
         Hide(); // Player disappears after being hit.
         EmitSignal(SignalName.Hit);