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@@ -25,6 +25,8 @@ Godot can import the following image formats:
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- SVG (``.svg``, ``.svgz``)
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- SVGs are rasterized using `ThorVG <https://www.thorvg.org/>`__
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when importing them. Support is limited; complex vectors may not render correctly.
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+ You can check whether ThorVG can render a certain vector correctly using its
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+ `web-based viewer <https://www.thorvg.org/viewer>`__.
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For complex vectors, rendering them to PNGs using `Inkscape <https://inkscape.org/>`__
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is often a better solution. This can be automated thanks to its
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`command-line interface <https://wiki.inkscape.org/wiki/index.php/Using_the_Command_Line#Export_files>`__.
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