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@@ -174,7 +174,7 @@ shader, outside the ``vertex()`` function.
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uniform sampler2D noise;
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uniform sampler2D noise;
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This will allow you to send a noise texture to the shader. Now look in the
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This will allow you to send a noise texture to the shader. Now look in the
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-inspecter under your material. You should see a section called "Shader Params".
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+inspector under your material. You should see a section called "Shader Params".
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If you open it up, you'll see a section called "noise".
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If you open it up, you'll see a section called "noise".
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Click beside it where it says "[empty]" and select "New NoiseTexture". Then in
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Click beside it where it says "[empty]" and select "New NoiseTexture". Then in
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