|
@@ -1142,7 +1142,7 @@ signal is received, execution will recommence. Here are some examples:
|
|
|
# Resume execution when animation is done playing:
|
|
|
yield( get_node("AnimationPlayer"), "finished" )
|
|
|
|
|
|
- # Wait 5 seconds, then resume execution (Godot 2.2+)
|
|
|
+ # Wait 5 seconds, then resume execution (Godot 2.2+)
|
|
|
yield( get_tree().create_timer(5.0), "timeout" )
|
|
|
|
|
|
Onready keyword
|