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@@ -62,8 +62,8 @@ NPCs to the citadel by previously creating their scenes.
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With Godot, games can grow as quickly as desired, as only more scenes
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have to be made and instanced. The editor UI is also designed to be
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-operated by non programmers too, so an usual team development process
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-involves 3D or 2D artists, level designers, game designers, animators,
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+operated by non programmers too, so a typical team development process
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+can involve 3D or 2D artists, level designers, game designers, animators,
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etc all working with the editor interface.
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Information overload!
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