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@@ -95,7 +95,7 @@ to build it for ARM if you plan to run on a device. You can also use MSBuild if
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you're comfortable with the command line.
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Create a new Windows App project using the "App for OpenGL ES
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-(Windows Unversal)" project template, which can be found under the
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+(Windows Universal)" project template, which can be found under the
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``Visual C++/Windows/Universal`` category.
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This is a base project with the ANGLE dependencies already set up. However, by
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