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Co-authored-by: A Thousand Ships <[email protected]>
Hugo Locurcio 3 週間 前
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      tutorials/3d/standard_material_3d.rst

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tutorials/3d/standard_material_3d.rst

@@ -767,6 +767,7 @@ Use FOV Override
 Overrides the ``Camera3D``'s field of view angle (in degrees).
 Overrides the ``Camera3D``'s field of view angle (in degrees).
 
 
 .. note::
 .. note::
+
   This behaves as if the field of view is set on a ``Camera3D`` with
   This behaves as if the field of view is set on a ``Camera3D`` with
   ``Camera3D.keep_aspect`` set to ``Camera3D.KEEP_HEIGHT``. Additionally, it may not
   ``Camera3D.keep_aspect`` set to ``Camera3D.KEEP_HEIGHT``. Additionally, it may not
   look correct on a non-perspective camera where the field of view setting is
   look correct on a non-perspective camera where the field of view setting is