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Merge pull request #2393 from YeldhamDev/changelog_shaders_displacement_remove

Update doc changelog
Max Hilbrunner 6 年 前
コミット
b9114482f2
1 ファイル変更23 行追加1 行削除
  1. 23 1
      about/docs_changelog.rst

+ 23 - 1
about/docs_changelog.rst

@@ -21,6 +21,7 @@ Step-by-step
 
 Project workflow
 ^^^^^^^^^^^^^^^^
+
 Best Practices:
   - :ref:`Introduction <doc_introduction_best_practices>`
   - :ref:`What are Godot classes <doc_what_are_godot_classes>`
@@ -63,6 +64,11 @@ Animation
 - :ref:`2D skeletons <doc_2d_skeletons>`
 - :ref:`AnimationTree <doc_animation_tree>`
 
+GUI
+^^^
+
+- :ref:`Containers <doc_gui_containers>`
+
 Viewports
 ^^^^^^^^^
 
@@ -74,9 +80,14 @@ Shading
 
 - :ref:`Intro to shaders: 2D and 3D water (7 video tutorials) <doc_intro_to_shaders_water_workshop>`
 - :ref:`Migrating to Godot’s shading language <doc_migrating_to_godot_shader_language>`
-- :ref:`Vertex displacement with shaders <doc_vertex_displacement_with_shaders>`
 - :ref:`Advanced post-processing <doc_advanced_postprocessing>`
 
+Your First Shader Series:
+  - :ref:`What are shaders? <doc_what_are_shaders>`
+  - :ref:`Your first CanvasItem shader <doc_your_first_canvasitem_shader>`
+  - :ref:`Your first Spatial shader <doc_your_first_spatial_shader>`
+  - :ref:`Your first Spatial shader: Part 2 <doc_your_second_spatial_shader>`
+
 Shading Reference:
   - :ref:`Shaders <doc_shaders>`
   - :ref:`Shading language <doc_shading_language>`
@@ -99,6 +110,12 @@ Multi-threading
 
 - :ref:`Thread safe APIs <doc_thread_safe_apis>`
 
+Optimization
+^^^^^^^^^^^^
+
+- :ref:`Using MultiMesh <doc_using_multimesh>`
+- :ref:`Using servers <doc_using_servers>`
+
 Miscellaneous
 ^^^^^^^^^^^^^
 
@@ -107,6 +124,11 @@ Miscellaneous
 - :ref:`Change scenes manually <doc_change_scenes_manually>`
 - :ref:`Differences between GLES2 and GLES3 <doc_gles2_gles3_differences>`
 
+Legal
+^^^^^
+
+- :ref:`Complying with Licenses <doc_complying_with_licenses>`
+
 Compiling
 ^^^^^^^^^