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@@ -273,10 +273,10 @@ limited only by their imagination.
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Enumerations: int vs. string
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-Most languages offer an enumeration type option. GDScript is no different,
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-but unlike most other languages, it allows one to use either integers or
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-strings for the enum values. The question then arises, "which should one
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-use?"
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+Most languages offer an enumeration type option. GDScript is no different, but
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+unlike most other languages, it allows one to use either integers or strings for
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+the enum values (the latter only when using the ``export`` keyword in GDScript).
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+The question then arises, "which should one use?"
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The short answer is, "whichever you are more comfortable with." This
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is a feature specific to GDScript and not Godot scripting in general;
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