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@@ -158,6 +158,8 @@ For a complete list of built-in GLSL functions see the :ref:`Shading Language do
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| vec_type **fwidth** ( vec_type p ) | |
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| vec_type **fwidth** ( vec_type p ) | |
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+---------------------------------------------------------------------------------------------+--------------------------------------------------+
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+---------------------------------------------------------------------------------------------+--------------------------------------------------+
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+.. note:: Functions not in GLES2's GLSL were added with Godots own shader standard library. These functions may perform worse in GLES2 compared to GLES3.
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+
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``textureSize()`` workaround
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``textureSize()`` workaround
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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