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fix x11 export templates dir

LinuxUserGD 7 年之前
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c122f79cfa
共有 2 个文件被更改,包括 2 次插入2 次删除
  1. 1 1
      development/compiling/compiling_for_android.rst
  2. 1 1
      development/compiling/compiling_for_x11.rst

+ 1 - 1
development/compiling/compiling_for_android.rst

@@ -154,7 +154,7 @@ must be copied to Godot's templates folder with their respective names.
 The templates folder can be located in:
 
 -  Windows: ``C:\Users\[username]\AppData\Roaming\Godot\templates``
--  Linux: ``/home/[username]/.godot/templates``
+-  Linux: ``/home/[username]/.local/share/godot/templates/[gd-version]/``
 -  macOS: ``/users/[username]/.godot/templates``
 
 .. TODO: Move these paths to a common reference page

+ 1 - 1
development/compiling/compiling_for_x11.rst

@@ -126,7 +126,7 @@ To create standard export templates, the resulting files must be copied to:
 
 ::
 
-    /home/youruser/.godot/templates
+    /home/[username]/.local/share/godot/templates/[gd-version]/
 
 and named like this (even for \*BSD which is seen as "Linux X11" by Godot):