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@@ -45,7 +45,7 @@ RIDs
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----
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The key to using servers is understanding Resource ID (:ref:`RID <class_RID>`) objects. These are opaque
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-handles to the sever implementation. They are allocated and freed manually. Almost every
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+handles to the server implementation. They are allocated and freed manually. Almost every
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function in the servers requires RIDs to access the actual resource.
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Most Godot nodes and resources contain these RIDs from the servers internally, and they can
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