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Fix typo in `DEEP_DUPLICATE_ALL` flag in Upgrading to Godot 4.5

Hugo Locurcio 2 주 전
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c46068a132
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  1. 1 1
      tutorials/migrating/upgrading_to_godot_4.5.rst

+ 1 - 1
tutorials/migrating/upgrading_to_godot_4.5.rst

@@ -223,7 +223,7 @@ Core
     it's called on. In 4.4, this duplicated everything instead, including external resources.
     If you were deep-duplicating a resource that contained references to other
     external resources, those external resources aren't duplicated anymore. You must call
-    :ref:`Resource.duplicate_deep(RESOURCE_DEEP_DUPLICATE_ALL) <class_Resource_method_duplicate_deep>`
+    :ref:`Resource.duplicate_deep(DEEP_DUPLICATE_ALL) <class_Resource_method_duplicate_deep>`
     instead to keep the old behavior.
 
 .. note::