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@@ -145,7 +145,7 @@ Godot provides also a set of common containers:
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- Set
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- Map
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-The are very simple and aim to be as minimal as possible, as templates
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+They are very simple and aim to be as minimal as possible, as templates
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in C++ are often inlined and make the binary size much fatter, both in
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debug symbols and code. List, Set and Map can be iterated using
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pointers, like this:
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