|
@@ -117,7 +117,7 @@ is usually:
|
|
|
| | For a Sprite2D with a texture of size 64x32px, |
|
|
|
| | **TEXTURE_PIXEL_SIZE** = :code:`vec2(1/64, 1/32)` |
|
|
|
+--------------------------------+----------------------------------------------------+
|
|
|
-| inout vec2 **VERTEX** | Vertex, in image space. |
|
|
|
+| inout vec2 **VERTEX** | Vertex, in local space. |
|
|
|
+--------------------------------+----------------------------------------------------+
|
|
|
| inout vec2 **UV** | Normalized texture coordinates. Range from 0 to 1. |
|
|
|
+--------------------------------+----------------------------------------------------+
|