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@@ -36,6 +36,7 @@ Supported image formats
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Godot can import the following image formats:
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Godot can import the following image formats:
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- BMP (``.bmp``)
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- BMP (``.bmp``)
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+ - No support for 16-bit per pixel images. Only 1-bit, 4-bit, 8-bit, 24-bit, and 32-bit per pixel images are supported.
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- DirectDraw Surface (``.dds``)
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- DirectDraw Surface (``.dds``)
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- If mipmaps are present in the texture, they will be loaded directly.
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- If mipmaps are present in the texture, they will be loaded directly.
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This can be used to achieve effects using custom mipmaps.
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This can be used to achieve effects using custom mipmaps.
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