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Merge pull request #7171 from royzwambag/instancing-docs-update

step_by_step/instancing.rst: Add macOS shortcuts
Max Hilbrunner 2 years ago
parent
commit
c6f35d11e7
1 changed files with 2 additions and 2 deletions
  1. 2 2
      getting_started/step_by_step/instancing.rst

+ 2 - 2
getting_started/step_by_step/instancing.rst

@@ -45,7 +45,7 @@ you to download the ball's sample project we prepared for you:
 :download:`instancing.zip <files/instancing.zip>`.
 
 Extract the archive on your computer. To import it, you need the Project Manager.
-The Project Manager is accessed by opening Godot, or if you already have Godot opened, click on *Project -> Quit to Project List* (:kbd:`Ctrl + Shift + Q`)
+The Project Manager is accessed by opening Godot, or if you already have Godot opened, click on *Project -> Quit to Project List* (:kbd:`Ctrl + Shift + Q`, :kbd:`Ctrl + Option + Cmd + B` on macOS)
 
 In the Project Manager, click the *Import* button to import the project.
 
@@ -88,7 +88,7 @@ Click on it and drag it towards the center of the view.
 
 .. image:: img/instancing_ball_moved.png
 
-Play the game by pressing F5. You should see it fall.
+Play the game by pressing :kbd:`F5` (:kbd:`Cmd + B` on macOS). You should see it fall.
 
 Now, we want to create more instances of the Ball node. With the ball still
 selected, press :kbd:`Ctrl-D` (:kbd:`Cmd-D` on macOS) to call the duplicate