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Update project_organization.rst:(importing section)fix typo, improve grammar (#1824)

* Update project_organization.rst

various grammar, spelling corrections

* gitignore->gdignore
Andy Alt 6 years ago
parent
commit
ca7dff7133
1 changed files with 3 additions and 3 deletions
  1. 3 3
      getting_started/workflow/project_setup/project_organization.rst

+ 3 - 3
getting_started/workflow/project_setup/project_organization.rst

@@ -56,8 +56,8 @@ Godot versions prior to 3.0 did the import process from files outside
 the project. While this can be useful in large projects, it
 the project. While this can be useful in large projects, it
 resulted in an organization hassle for most developers.
 resulted in an organization hassle for most developers.
 
 
-Because of this, assets are now imported from within the project
-folder transparently.
+Because of this, assets are now transparently imported from within the project
+folder.
 
 
-If a folder shouldn't be imported into Godot an exception can be made with a
+If a folder shouldn't be imported into Godot, an exception can be made with a
 .gdignore file.
 .gdignore file.