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@@ -261,8 +261,8 @@ Ensure Tangents
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If textures with normal mapping are to be used, meshes need to have tangent arrays.
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This option ensures that these are generated if not present in the source scene.
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-Godot uses Mikktspace for this, but it's always better to have them generated in
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-the exporter.
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+Godot uses `Mikktspace <http://www.mikktspace.com/>`__ for this,
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+but it's always better to have them generated in the exporter.
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Storage
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^^^^^^^
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