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Include how to preview animations (#3456)

* Include how to preview animations

As a Godot newbie, it wasn't very clear running through this tutorial how to actually preview animations when I got to the "scrubbing the timeline" part.

* Apply Calinou's suggestion

Co-Authored-By: Hugo Locurcio <[email protected]>
Co-authored-by: Max Hilbrunner <[email protected]>
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      tutorials/3d/fps_tutorial/part_two.rst

+ 4 - 0
tutorials/3d/fps_tutorial/part_two.rst

@@ -291,6 +291,10 @@ reach the point where the muzzle starts to flash.
 
 
 .. note:: The timeline is the window where all the points in our animation are stored. Each of the little
 .. note:: The timeline is the window where all the points in our animation are stored. Each of the little
           points represents a point of animation data.
           points represents a point of animation data.
+          
+          To actually preview the "Pistol_fire" animation, select the :ref:`Camera <class_Camera>` node
+          underneath Rotation Helper and check the "Preview" box underneath Perspective in the top-left corner.
+            
 
 
           Scrubbing the timeline means moving ourselves through the animation. So when we say "scrub the timeline
           Scrubbing the timeline means moving ourselves through the animation. So when we say "scrub the timeline
           until you reach a point", what we mean is move through the animation window until you reach the point
           until you reach a point", what we mean is move through the animation window until you reach the point