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@@ -291,6 +291,10 @@ reach the point where the muzzle starts to flash.
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.. note:: The timeline is the window where all the points in our animation are stored. Each of the little
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.. note:: The timeline is the window where all the points in our animation are stored. Each of the little
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points represents a point of animation data.
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points represents a point of animation data.
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+ To actually preview the "Pistol_fire" animation, select the :ref:`Camera <class_Camera>` node
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+ underneath Rotation Helper and check the "Preview" box underneath Perspective in the top-left corner.
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Scrubbing the timeline means moving ourselves through the animation. So when we say "scrub the timeline
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Scrubbing the timeline means moving ourselves through the animation. So when we say "scrub the timeline
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until you reach a point", what we mean is move through the animation window until you reach the point
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until you reach a point", what we mean is move through the animation window until you reach the point
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