Browse Source

Tweak wording in C# differences

tetrapod00 7 months ago
parent
commit
ccb0a71db3
1 changed files with 4 additions and 4 deletions
  1. 4 4
      tutorials/scripting/c_sharp/c_sharp_differences.rst

+ 4 - 4
tutorials/scripting/c_sharp/c_sharp_differences.rst

@@ -363,10 +363,10 @@ Example:
 
 
     Input.Singleton.JoyConnectionChanged += Input_JoyConnectionChanged;
     Input.Singleton.JoyConnectionChanged += Input_JoyConnectionChanged;
 
 
-If you are developing main screen plugins using C#, it is essential to note the 
-distinctions between ``GDScript`` and ``C#`` during setup. Unlike in ``GDScript``, 
-this portion is not a static class in ``C#``. Consequently, you must employ the singleton 
-pattern to obtain an instance of the ``EditorInterface``:
+If you are developing main screen plugins, it is essential to note that
+``EditorInterface`` is not a static class in C#, unlike in GDScript.
+Therefore, you must use the singleton pattern to obtain an instance of the
+``EditorInterface``:
 
 
 ====================  ==============================================================
 ====================  ==============================================================
 GDScript              C#
 GDScript              C#