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@@ -33,6 +33,12 @@ templates are determined per each OS:
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- Linux: ``$HOME/.config/godot/script_templates/``
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- Linux: ``$HOME/.config/godot/script_templates/``
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- macOS: ``$HOME/Library/Application Support/Godot/script_templates/``
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- macOS: ``$HOME/Library/Application Support/Godot/script_templates/``
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+If you're getting Godot from somewhere other than the official website, such
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+as Steam, the folder might be in a different location. You can find it using
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+the Godot editor. Go to ``Editor > Open Editor Data/Settings Folder`` and it
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+will open a folder in your file browser, inside that folder is the
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+``script_templates`` folder.
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+
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If no ``script_templates`` is detected, Godot will create a default set of
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If no ``script_templates`` is detected, Godot will create a default set of
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built-in templates automatically, so this logic can be used to reset the default
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built-in templates automatically, so this logic can be used to reset the default
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templates in case you've accidentally overwritten them.
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templates in case you've accidentally overwritten them.
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