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@@ -178,7 +178,7 @@ You can come up with a diagram like this for almost any type of game. Each
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rectangle represents an entity that's visible in the game from the player's
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perspective. The arrows tell you which scene owns which.
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-Once you have a diagram, we recommended creating a scene for each element listed
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+Once you have a diagram, we recommend creating a scene for each element listed
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in it to develop your game. You'll use instancing, either by code or directly in
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the editor, to build your tree of scenes.
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