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Merge pull request #10965 from Calinou/exporting-for-windows-changing-icon

Mention changing the application icon in Exporting for Windows
Max Hilbrunner 2 月之前
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共有 1 個文件被更改,包括 8 次插入0 次删除
  1. 8 0
      tutorials/export/exporting_for_windows.rst

+ 8 - 0
tutorials/export/exporting_for_windows.rst

@@ -18,6 +18,14 @@ system. When exporting for Windows, the exporter takes all the project files and
 creates a ``data.pck`` file. This file is bundled with a specially optimized
 creates a ``data.pck`` file. This file is bundled with a specially optimized
 binary that is smaller, faster and does not contain the editor and debugger.
 binary that is smaller, faster and does not contain the editor and debugger.
 
 
+Changing the executable icon
+----------------------------
+
+To change the exported executable icon from the default Godot icon,
+you need to set up a tool called *rcedit*. Godot will then call this tool
+on export automatically. This process is documented in
+:ref:`doc_changing_application_icon_for_windows`.
+
 Code signing
 Code signing
 ------------
 ------------