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@@ -145,7 +145,9 @@ property that accepts a Font resource.
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Fonts that have a pixel art appearance should have bilinear filtering disabled
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by changing the **Rendering > Textures > Canvas Textures > Default Texture Filter**
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- project setting to **Nearest**. Otherwise, the font may appear to look blurry.
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+ project setting to **Nearest**. The font size must also be an integer multiple of the
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+ design size (which varies on a per-font basis), and the Control node using the font
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+ must be scaled by an integer multiple as well. Otherwise, the font may look blurry.
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The texture filter mode can also be set on individual nodes that inherit from CanvasItem
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by setting :ref:`CanvasItem.texture_filter <class_CanvasItem_property_texture_filter>`.
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