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@@ -160,7 +160,7 @@ Creating your own resources
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Like any Object in Godot, users can also script Resources. Resource scripts
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inherit the ability to freely translate between object properties and serialized
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text or binary data (\*.tres, \*.res). They also inherit the reference-counting
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-memory management from the Reference type.
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+memory management from the RefCounted type.
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This comes with many distinct advantages over alternative data
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structures, such as JSON, CSV, or custom TXT files. Users can only import these
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