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@@ -105,7 +105,9 @@ much more bouncy. Because the instanced balls are based on the saved scene,
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changes to that scene will affect all instances.
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changes to that scene will affect all instances.
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You can also adjust individual instances. Set the bounce value back to ``0``
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You can also adjust individual instances. Set the bounce value back to ``0``
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-and then in the ``Main`` scene, select one of the instanced balls. Set its
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+and then in the ``Main`` scene, select one of the instanced balls. Resources
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+like ``PhysicsMaterial`` are shared between instances by default, so we need
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+to make it unique. Click on the down arrow and select "Make Unique". Set its
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``Bounce`` to ``1`` and press "Play".
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``Bounce`` to ``1`` and press "Play".
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.. image:: img/instancing_property.png
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.. image:: img/instancing_property.png
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