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Added a clarification

After I had spent several hours trying to get the physics export to work using the method described in this chapter combined with the "better collada exporter" I finally understood that there is a plugin that is called Godot-Blender-Exporter.
Since it used to be the default to use the "better collada exporter" I didn't understand that the title of the page is a name, not a description. After all the better collada exporter is kind of a godot to blender exporter.
Warlaan 6 years ago
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      getting_started/workflow/assets/escn_exporter/index.rst

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getting_started/workflow/assets/escn_exporter/index.rst

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 Godot-Blender-Exporter
 ======================
 
+.. note:: This chapter relates to the blender plugin called "Godot-Blender-Exporter", 
+          which can be downloaded here: https://github.com/godotengine/godot-blender-exporter
+
 Details on exporting
 --------------------
 .. toctree::