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@@ -26,17 +26,14 @@ Here's a sample on how to generate a triangular face:
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.. tabs::
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-var mesh = ImmediateMesh.new()
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-
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-mesh.surface_begin(Mesh.PRIMITIVE_TRIANGLES)
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-
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-mesh.surface_add_vertex(Vector3.LEFT)
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-
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-mesh.surface_add_vertex(Vector3.FORWARD)
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-
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-mesh.surface_add_vertex(Vector3.ZERO)
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-
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-mesh.surface_end()
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+ .. code-tab:: gdscript
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+
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+ var mesh = ImmediateMesh.new()
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+ mesh.surface_begin(Mesh.PRIMITIVE_TRIANGLES)
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+ mesh.surface_add_vertex(Vector3.LEFT)
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+ mesh.surface_add_vertex(Vector3.FORWARD)
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+ mesh.surface_add_vertex(Vector3.ZERO)
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+ mesh.surface_end()
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