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@@ -6,18 +6,18 @@ Animations
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Introduction
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------------
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-This tutorial will explain how everything is animated in Godot. Godot
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+This tutorial will explain how everything is animated in Godot. Godot's
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animation system is extremely powerful and flexible.
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-To begin, let's just use the scene from the previous tutorial (splash
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-screen). The goal will be to add a simple animation to it. Here's a copy
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+To begin, let's just use the scene from the previous tutorial (:ref:`doc_splash_screen`).
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+The goal will be to add a simple animation to it. Here's a copy
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just in case: :download:`robisplash.zip </files/robisplash.zip>`.
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Creating the animation
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----------------------
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First of all, add an :ref:`AnimationPlayer <class_AnimationPlayer>`
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-node to the scene, make it a child of bg (the root node):
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+node to the scene as a child of bg (the root node):
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.. image:: /img/animplayer.png
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@@ -78,7 +78,7 @@ Second, move the editor cursor to the end, by clicking here:
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.. image:: /img/move_cursor.png
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-Change the logo position to 114,0 and a keyframe again. With two
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+Change the logo position to 114,0 and add a keyframe again. With two
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keyframes, the animation happens.
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.. image:: /img/animation.png
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