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Merge pull request #6038 from MJacred/add_warning

Warning for Blender-glTF-export: Blend shape animations cannot be imported
Max Hilbrunner 3 years ago
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cfcd00a8bc
1 changed files with 4 additions and 0 deletions
  1. 4 0
      tutorials/assets_pipeline/importing_scenes.rst

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tutorials/assets_pipeline/importing_scenes.rst

@@ -52,6 +52,10 @@ text based format and the binary data in a separate binary file. This can be use
 changes in a text based format. The second is you need the texture files separate from the material file. If you don't need
 changes in a text based format. The second is you need the texture files separate from the material file. If you don't need
 either of those glTF binary files are fine.
 either of those glTF binary files are fine.
 
 
+.. warning::
+
+    Blend shape animations cannot be imported - they require manual animation within Godot.
+
 .. note::
 .. note::
 
 
     Blender does not export emissive textures with the glTF file. If your model
     Blender does not export emissive textures with the glTF file. If your model