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+.. _doc_building_the_manual:
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+
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+Building the manual with Sphinx
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+===============================
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+
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+This page explains how to build a local copy of the Godot manual using the
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+Sphinx docs engine. This allows you to have local HTML files and build the
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+documentation as a PDF, EPUB, or LaTeX file, for example.
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+
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+To get started, you need to:
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+
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+1. Clone the `godot-docs repository <https://github.com/godotengine/godot-docs/>`__.
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+2. Install `Sphinx <https://www.sphinx-doc.org/>`__
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+3. To build the docs as HTML files, install the `readthedocs.org theme
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+ <https://github.com/snide/sphinx_rtd_theme>`__.
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+4. Install the Sphinx extensions defined in the `godot-docs repository
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+ <https://github.com/godotengine/godot-docs/>`__ ``requirements.txt`` file.
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+
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+We recommend using `pip <https://pip.pypa.io>`__, Python’s package manager to
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+install all these tools. It comes pre-installed with `Python
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+<https://www.python.org/>`__. Ensure that you install and use Python 3. Here are
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+the commands to clone the repository and then install all requirements.
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+
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+.. code:: sh
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+
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+ git clone https://github.com/godotengine/godot-docs.git
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+ pip install -r requirements.txt
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+
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+.. note:: On Linux distributions, you may need to write ``pip3`` instead of
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+ ``pip`` because you generally have both Python 2 and 3 installed on
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+ your system. Alternatively, you can explicitly ask Python 3 to execute
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+ its version of pip as a module like so: ``python3 -m pip``.
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+
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+With the programs installed, you can build the HTML documentation from the root
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+folder of this repository with the following command:
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+
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+.. code:: sh
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+
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+ # On Linux and MacOS
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+ make html
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+
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+ # On Windows, you need to execute the ``make.bat`` file instead.
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+ make.bat html
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+
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+If you run into errors, you may try the following command:
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+
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+.. code:: sh
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+
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+ make SPHINXBUILD=~/.local/bin/sphinx-build html
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+
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+Building the documentation requires at least 8 GB of RAM to run without disk
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+swapping, which slows it down. If you have at least 16 GB of RAM, you can speed
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+up compilation by running:
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+
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+.. code:: sh
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+
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+ # On Linux/macOS
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+ make html SPHINXOPTS=-j2
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+
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+ # On Windows
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+ set SPHINXOPTS=-j2 && make html
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+
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+The compilation will take some time as the ``classes/`` folder contains hundreds
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+of files.
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+
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+You can then browse the documentation by opening ``_build/html/index.html`` in
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+your web browser.
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+
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+In case you of a ``MemoryError`` or ``EOFError``, you can remove the
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+``classes/`` folder and run ``make`` again. This will drop the class references
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+from the final HTML documentation but will keep the rest intact.
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+
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+.. note:: If you delete the ``classes/`` folder, do not use ``git add .`` when
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+ working on a pull request or the whole ``classes/`` folder will be
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+ removed when you commit. See `#3157
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+ <https://github.com/godotengine/godot-docs/issues/3157>`__ for more
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+ detail.
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+
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+Alternatively, you can build the documentation by running the sphinx-build
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+program manually:
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+
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+.. code:: sh
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+
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+ sphinx-build -b html ./ _build
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+
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+Building with Sphinx and virtualenv
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+-----------------------------------
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+
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+If you want your Sphinx installation scoped to the project, you can install
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+sphinx-build using virtualenv. To do so, run this command from this repository's
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+root folder:
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+
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+.. code:: sh
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+
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+ virtualenv --system-site-packages env/
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+ . env/bin/activate
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+ pip install -r requirements.txt
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+
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+Then, run ``make html`` as shown above.
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