|
@@ -140,8 +140,8 @@ animation. Enter a name for the animation in the dialog box.
|
|
|
|
|
|
Add a new animation
|
|
|
|
|
|
-Manage an animation libraries
|
|
|
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
+Managing animation libraries
|
|
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
For reusability, the animation is registered in a list in the animation library resource. If you add an animation to AnimationPlayer without specifying any particular settings, the animation will be registered in the [Global] animation library that AnimationPlayer has by default.
|
|
|
|
|
@@ -373,10 +373,10 @@ If you want to reset the tracks in the editor, select the AnimationPlayer node,
|
|
|
open the **Animation** bottom panel then choose **Apply Reset** in the
|
|
|
animation editor's **Edit** dropdown menu.
|
|
|
|
|
|
-when using the keyframe icon next to a property in the inspector the editor will
|
|
|
+When using the keyframe icon next to a property in the inspector the editor will
|
|
|
ask you to automatically create a RESET track.
|
|
|
|
|
|
-.. note:: RESET tracks is also used as a reference value for blending. See also `For better blending <../animation/animation_tree.html#for-better-blending>`__.
|
|
|
+.. note:: RESET tracks are also used as reference values for blending. See also `For better blending <../animation/animation_tree.html#for-better-blending>`__.
|
|
|
|
|
|
Onion Skinning
|
|
|
--------------
|