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@@ -128,8 +128,11 @@ In Visual Studio Code:
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for the C# tools plugin to work.
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To configure a project for debugging open the Godot project folder in VS Code.
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-Go to the Run tab and click on **create a launch.json file**. Select **C# Godot** from the dropdown
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-menu. Now, when you start the debugger in VS Code your Godot project will run.
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+Go to the Run tab and click on **Add Configuration...**. Select **C# Godot**
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+from the dropdown menu. Open the ``tasks.json`` and ``launch.json`` files that
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+were created. Change the executable setting in ``launch.json`` and command
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+settings in ``tasks.json`` to your Godot executable path. Now, when you start
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+the debugger in VS Code, your Godot project will run.
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Visual Studio (Windows only)
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