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@@ -77,15 +77,15 @@ In C#, packed arrays are replaced by ``System.Array``:
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====================== ==============================================================
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GDScript C#
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====================== ==============================================================
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+``PackedByteArray`` ``byte[]``
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``PackedInt32Array`` ``int[]``
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``PackedInt64Array`` ``long[]``
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-``PackedByteArray`` ``byte[]``
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``PackedFloat32Array`` ``float[]``
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``PackedFloat64Array`` ``double[]``
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``PackedStringArray`` ``string[]``
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-``PackedColorArray`` ``Color[]``
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``PackedVector2Array`` ``Vector2[]``
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``PackedVector3Array`` ``Vector3[]``
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+``PackedColorArray`` ``Color[]``
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====================== ==============================================================
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Other C# arrays are not supported by the Godot C# API since a packed array equivalent
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