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Fix misplaced end of sentence

Naji Mammeri 1 rok temu
rodzic
commit
d27c7d026c
1 zmienionych plików z 2 dodań i 3 usunięć
  1. 2 3
      contributing/development/file_formats/tscn.rst

+ 2 - 3
contributing/development/file_formats/tscn.rst

@@ -328,8 +328,6 @@ An ArrayMesh consists of several surfaces contained in the ``_surfaces`` array
 with the following keys:
 
 - ``aabb``: The computed axis-aligned bounding box for visibility.
-  ``Mesh.PrimitiveType`` Godot enum. ``0`` = points, ``1`` = lines, ``2`` = line
-  strip, ``3`` = triangles (most common), ``4`` = triangle strip.
 - ``attribute_data``: Vertex attribute data, such as normals, tangents, vertex
   colors, UV1, UV2 and custom vertex data.
 - ``bone_aabbs``: The axis-aligned bounding box of each bone for visibility.
@@ -345,7 +343,8 @@ with the following keys:
 - ``material``: The material used when drawing the surface.
 - ``name``: The surface's name. This can be used in scripts and is imported from
   3D DCCs.
-- ``primitive``: The surface's primitive type, matching the
+- ``primitive``: The surface's primitive type, matching the ``Mesh.PrimitiveType`` Godot enum. ``0`` = points, ``1`` = lines, ``2`` = line
+  strip, ``3`` = triangles (most common), ``4`` = triangle strip.
 - ``skin_data``: Bone weight data.
 - ``vertex_count``: Number of vertices in the surface. This must match ``vertex_data``'s size.
 - ``vertex_data``: The vertex position data.