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@@ -176,13 +176,13 @@ Contributing to the documentation
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There are two separate resources referred to as "documentation" in Godot:
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There are two separate resources referred to as "documentation" in Godot:
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-- **The class reference.** This is the documentation for the complete Godot
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- API as exposed to GDScript and the other scripting languages. It can be
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- consulted offline, directly in Godot's code editor, or online at
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- :ref:`Godot API <toc-class-ref>`.
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- To contribute to the class reference, you have to edit the
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+- **The class reference.** This is the documentation for the complete Godot API
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+ as exposed to GDScript and the other scripting languages. It can be consulted
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+ offline, directly in Godot's code editor, or online at :ref:`Godot API
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+ <toc-class-ref>`. To contribute to the class reference, you have to edit the
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`doc/base/classes.xml` in Godot's Git repository, and make a pull request.
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`doc/base/classes.xml` in Godot's Git repository, and make a pull request.
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- See :ref:`doc_updating_the_class_reference` for more details.
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+ See :ref:`doc_updating_the_class_reference` and
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+ :ref:`doc_class_reference_writing_guidelines` for more details.
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- **The tutorials and engine documentation and its translations.** This is the part you are reading
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- **The tutorials and engine documentation and its translations.** This is the part you are reading
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now, which is distributed in the HTML, PDF and EPUB formats. Its contents
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now, which is distributed in the HTML, PDF and EPUB formats. Its contents
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